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They added decals to the CruSec Avenger and it looks like the base for a  custom decal system: starcitizen
They added decals to the CruSec Avenger and it looks like the base for a custom decal system: starcitizen

Regarding The Decal Workflow Within Unreal, and a Potential Enhancement to  This Process - Content Creation - Unreal Engine Forums
Regarding The Decal Workflow Within Unreal, and a Potential Enhancement to This Process - Content Creation - Unreal Engine Forums

I'm an tech artist in the industry and I'd love to clear up some  misconceptions about rendering and game art workflows that I frequently see  in comments from SC fans: starcitizen
I'm an tech artist in the industry and I'd love to clear up some misconceptions about rendering and game art workflows that I frequently see in comments from SC fans: starcitizen

Parallax Occlusion Mapping Deferred Decals in UE4 (Overview)
Parallax Occlusion Mapping Deferred Decals in UE4 (Overview)

Regarding The Decal Workflow Within Unreal, and a Potential Enhancement to  This Process - Content Creation - Unreal Engine Forums
Regarding The Decal Workflow Within Unreal, and a Potential Enhancement to This Process - Content Creation - Unreal Engine Forums

Parallax Occlusion Mapping Deferred Decals in UE4 (Overview)
Parallax Occlusion Mapping Deferred Decals in UE4 (Overview)

Decal technique from Star Citizen - Page 5 — polycount
Decal technique from Star Citizen - Page 5 — polycount

ArtStation - Star Citizen - Utilitarian Decal Sheet , Tom Carter
ArtStation - Star Citizen - Utilitarian Decal Sheet , Tom Carter

Parallax Occlusion Mapping Deferred Decals in UE4 (Overview)
Parallax Occlusion Mapping Deferred Decals in UE4 (Overview)

ArtStation - Star Citizen Workflow study, Florian Potier
ArtStation - Star Citizen Workflow study, Florian Potier

I'm an tech artist in the industry and I'd love to clear up some  misconceptions about rendering and game art workflows that I frequently see  in comments from SC fans: starcitizen
I'm an tech artist in the industry and I'd love to clear up some misconceptions about rendering and game art workflows that I frequently see in comments from SC fans: starcitizen

Decal technique from Star Citizen - Page 5 — polycount
Decal technique from Star Citizen - Page 5 — polycount

Some practice on the Star Citizen Workflow — polycount
Some practice on the Star Citizen Workflow — polycount

Some practice on the Star Citizen Workflow — polycount
Some practice on the Star Citizen Workflow — polycount

ArtStation - Star Citizen - Utilitarian Decal Sheet , Tom Carter
ArtStation - Star Citizen - Utilitarian Decal Sheet , Tom Carter

Decal technique from Star Citizen — polycount
Decal technique from Star Citizen — polycount

I'm an tech artist in the industry and I'd love to clear up some  misconceptions about rendering and game art workflows that I frequently see  in comments from SC fans: starcitizen
I'm an tech artist in the industry and I'd love to clear up some misconceptions about rendering and game art workflows that I frequently see in comments from SC fans: starcitizen

I'm an tech artist in the industry and I'd love to clear up some  misconceptions about rendering and game art workflows that I frequently see  in comments from SC fans: starcitizen
I'm an tech artist in the industry and I'd love to clear up some misconceptions about rendering and game art workflows that I frequently see in comments from SC fans: starcitizen

Decal technique from Star Citizen - Page 7 — polycount
Decal technique from Star Citizen - Page 7 — polycount

ArtStation - Thomas Woodward - High Detail POM decals inside UE4 - Brief  Reference Guide
ArtStation - Thomas Woodward - High Detail POM decals inside UE4 - Brief Reference Guide

Decal technique from Star Citizen — polycount
Decal technique from Star Citizen — polycount

Parallax Occlusion Mapping Deferred Decals in UE4 (Overview)
Parallax Occlusion Mapping Deferred Decals in UE4 (Overview)

DF] Star Citizen's Next-Gen Tech: Micro-Level Detail - From Battle Damage  To Particle Effects + More: Games
DF] Star Citizen's Next-Gen Tech: Micro-Level Detail - From Battle Damage To Particle Effects + More: Games

Star Citizen - Materials: Utilitarian Materials by Luan VetoretiA  collection of materials I made for the utilitarian space sta… | Star citizen,  Citizen, Utilitarian
Star Citizen - Materials: Utilitarian Materials by Luan VetoretiA collection of materials I made for the utilitarian space sta… | Star citizen, Citizen, Utilitarian